Technical Fairy system
Serve as the 6th man of the team, they providing all sorts of combat buff or support. Each usage of their skill consumes "Support Order" which can be seen in the map, it gradually regenerate overtime. They also had a 2nd ability known as "Talent" which triggers randomly and it's buff affect the team during combat. This can be Calibrated/change skill.
Each fairy has it's unique stat boost that benefits the squad itself.
Fairy can increase level during combat.
Each Fairy has a fixed skill, which can be increased via training.
Fairies obtainable with Equipment Construction
|1||Warrior Fairy||Combat Efficiency (Consumes 1 Support Order points)
Raise Echelon's Damage by 20% and 10% Firing Speed for 20 seconds in the next battle - Doesn't stack.
|2||Fury Fairy||Unlimited Rage (Consumes 1 Support Order points)
Raise Echelon's Accuracy by 50% and 25% Critical Rate for 20 seconds in next battle - doesn't stack.
|3||Armor Fairy||Riot Control (Consumes 3 Support Order points)
Raise riot control strength of the shotguns in the echelon, armor up to 50% in the next battle.
|4||Shield Fairy||Energy Shield (Consumes 3 Support Order points)
Deploy a shield for each submachine gun in the echelon for the next battle, each shield takeing a maxinum of 150 damage.
|5||Defense Fairy||Temporary Armor (Consumes 3 Support Order points)
Reduce Echelon's Damage taken by 30% for every battle in one tun for 20 seconds.
|6||Provocation Fairy||Provoke Target (Consumes 2 Support Order points)
Deploy a decoy in front of the echelon which attracts enemy's firepower in the next battle. Each decoy has 1000 HP.
|7||Sniper Fairy||Sniper Command (Consumes 2 Support Order points)
Aim for the enemy with the highest HP and deal 20000 damage to it in the next battle.
|8||Bombardment Fairy||Bombard Command (Consumes 3 Support Order points)
Fires a mortar shell in the next fight. Deals up to 1200 damage to enemy units within a 2.5 radius.
|9||Airstrike Fairy||Fatal Air Raid (Consumes 3 Support Order points)
Launches airstrike in the next fight, deals damage to all enemy units.
|10||Reinforcement Fairy||T-Doll Reinforcement (Consumes 2 Support Order points)
Provide 1 dummy expansion reinforcement for the lowest percentage health T-doll in the echelon. Also provides bonus evasion for that echelon for all the fights in the same turn.
|11||Airborne Fairy||Landing Zone Liberation (Consumes 5 Support Order points)
This echelon can airdrop to any landing zone in the map, but will receive a 40% penalty to Damage, Accuracy, Evasion, Armor, and Critical Hit for two turns.
|12||Landmine Fairy||Mine Front (Consumes 5 Support Order points)
Bury a Mine at the neighboring point where there is no enemy, this mine will stay for 2 turns and when the enemy triggers it, will deal 50% damage to the current HP. Not effective to BOSS.
|13||Rocket Fairy||Front Reaper (Consumes 5 Support Order points)
Deploy a rocket launcher at a specified range, if the enemy move within range in two turns, it will deal 20% damage based on it's current HP.
|14||Construction Fairy||Emergency Bunker (Consumes 5 Support Order points)
Build an unmovable fortress at your Echelon's position. If your Echelon takes battle in this spot will gain a boost in damage, accuracy, evasion, armor and critical hit rate by 30%.
|15||Command Fairy||EXP Overload (Consumes 1 Support Order points)
Raise the combat experience by up to 25% gained for the next fight. (Does not effect EXP combat simulations.)
|16||Rescue Fairy||High Efficiency Rescue (Consumes 1 Support Order points)
Improve the chance of getting a rare T-doll as combat loot in the next fight.
|17||Illumination Fairy||Night Illumination (Consumes 5 Support Order points)
Raise Echelon's vision by 2 points within 2 turns, during this period raise Echelon's accuracy by 30% for 20 seconds in all battles.
Fairies obtainable from events
|1||Yae Sakura||Higoku Gense
Summons flaming pillars on random locations after entering combat, pillars lasts for 2 seconds while it deals damage over time to any enemies that makes contact with it.
Casts laser beam that deals percentage damage to random enemies within two node radius of the equipped echelon's position, bosses cannot be harmed by this damage.
|3||Chloe||Puppets of Sorrow
Summons two puppets in front of the echelon in the next fight, the puppets will deal set damage to enemies every 2 seconds while being able to block damage for the squad.
|4||Suee||I Want you
Throws down flower on an adjacent random empty battlefield node, when friendly echelon fights on top of the flowered node they will receive small bonuses to crit rate, damage, accuracy evasion and armor.
|5||Sehra & Nina||Ladymade Star
Boosts damage of all T-dolls in the echelon while dampen accuracy for all enemy units in the next fight.
|6||Preiya & Camilla||Oblivion
Produce grounds with combat effects in the next fight. Friendly units standing on red grounds will have damage and accuracy increase but suffer armor and evasion penalties. Standing on yellow grounds will have armor and evasion increase but suffer damage and accuracy penalties.
Fairies obtainable by other means
Please see the fairy's page for more detail.
|18||Golden Fairy||Golden Law (Consumes ? Support Order points)
The message from fate shall boost your determination.