Difference between revisions of "Story/Normal 6-1 (Part2)"

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(changing "umbrella" to "Parapluie" as what the devs stated)
(change the dialog to the official one and update template)
 
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{{StorySlider|list=
 
{{StorySlider|list=
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StoryDialogue||......Negev Squad have reached the targeted area.}}
+
   [[image:BG_airport.jpg|link=]]{{StoryDialogue||Squad Negev reached their destination.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|We're here, there should be a Griffon outpost around .}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|We've arrived. There's a Griffin base here.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|I'll check on the radar here, Galil, you go cover our backs.}}
+
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|I'll stay and watch the radar. Galil, stand guard in the back.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Galil.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|Galil|Alright, leave it to me.}}
+
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|Galil.png|0%|15%|}}{{StoryDialogue|Galil|Got it. Leave it to me.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|Tavor, have you started searching for clues.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|Tavor, have you started looking for clues?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Not yet, I'm checking the equipment here.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|Not yet, I'm still checking my equipment.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|I've told you to switch it on earlier, it's not really using up a lot of power.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|I told you to turn it on beforehand. It doesn't eat much battery anyway.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|We must save whenever we can, besides, we are moving into a new dorm after this mission, I wish to have a good start.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|It doesn't hurt to save whatever I can. After all, we'll be moving into our new dorm once we go back. We should make it a good start.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|Do as you wish, but we can only call it a day after we've found AR-15.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|Up to you. But we can't rest until we find AR-15, you hear?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|But why did Helian spend so much effort just to search for this so called "traitor"?}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|Still, why is Helian wasting so much effort just to find a so-called 'traitor'?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|Only thing I can say is that she's unlucky to be implanted with the [Parapluie], and accidentally revealed our stronghold.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|She's just unlucky enough to be planted with the Parapluie program. That's how she leaked the location of our secret base without even knowing.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|She most likely ran away because of guilt,but to be able to do this, that means she has quite some resolve.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|She probably ran off out of guilt. She must understand her own position very well to be able to do that.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|Negev|Anyway,our mission is just to find her, the folks from 16Labs will take care of retrieving her.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|Negev|In any case, our job is to find her, and 16Lab will try to recover her.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|[Parapluie]..... are we sure that's what she's planted with ?}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|Parapluie... Is it really the Parapluie program that she's been planted with?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|If it's just leaking intel, it don't seems that scary.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|If it's just some data leakage, it doesn't sound as terrible as they say...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|ST AR15.png|10%|15%|}}{{StoryDialogue|TAR-21|But why should we keep someone who made a mistake like this alive ?}}
+
   [[image:BG_black.png|link=]]{{StorySprite|ST_AR-15.png|15%|15%|}}{{StoryDialogue|TAR-21|But is there any point in letting a T-Doll that has made such a mistake live?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|The dolls in AR squad are all custom made by 16Labs, we'll have to show them some face.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|The T-Dolls on the AR Team are all developed and produced by 16Lab. We need to show them some due respect.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|Besides,their cloud storage system is different from ours, it might very likely be the end if they die.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|And their neural clouds are rather different than ours. If they die, it's really game over for them.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StorySprite|Persica.png|10%|15%|}}{{StoryDialogue|Negev|Just report the current situation here to the commander, and get more echelons for backup.}}
+
   [[image:BG_black.png|link=]]{{StorySprite|Character_Profile_Persica.png|15%|15%|}}{{StoryDialogue|Negev|Let's report the situation of this base to the commander first and request for more reinforcement.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|10%|15%|}}{{StoryDialogue|TAR-21|...........}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|15%|15%|}}{{StoryDialogue|TAR-21|...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%|}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Strange.....the communication array seems to be having some problems.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|What is it, Tavor?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%|}}{{StorySprite|Negev.png|35%|15%| effect=darken}}{{StoryDialogue|TAR-21|Nope.....it's broken,we can't use it anymore .}}
+
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|Strange... I think something's wrong with my comms module.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|(sigh)That's why I told you to check it regularly, it not like we're lacking for that little bit of power.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|30%|15%|effect=darken}}{{StorySprite|TAR-21.png|0%|15%|}}{{StoryDialogue|TAR-21|No good... It's completely down.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|TAR-21.png|0%|15%| effect=darken}}{{StorySprite|Negev.png|35%|15%|}}{{StoryDialogue|Negev|Although I guess...... this time it's not because of the equipment.......}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|(Sighs) That's why you should turn your equipment on frequently to check them. It really doesn't take that much bat...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|Negev|Am I right, Big Sister from SF ?}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|TAR-21.png|0%|15%|effect=darken}}{{StorySprite|Negev.png|30%|15%|}}{{StoryDialogue|Negev|Although I guess...it isn't a problem with the equipment this time...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|10%|15%|}}{{StoryDialogue|??|..........}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|Negev|Am I right, Sangvis lady?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|Tavor, now !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|15%|15%|}}{{StoryDialogue|??|...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|TAR-21|The target have left the compound, we're safe for now.}}
+
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|Tavor, now!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|That's the "Alchemist", she's sly as a fox, everyone on full alert !}}
+
   [[image:BG_black.png|link=]]{{StoryDialogue||...!!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Hoho......how regretful......}}
+
   [[image:BG_black.png|link=]]{{StoryDialogue|TAR-21|The target has withdrawn from the base. We're safe for now!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Just three more seconds and I would have been able to touch your cute little throat.}}
+
   [[image:BG_black.png|link=]]{{StoryDialogue|Negev|That's 'Alchemist'. She's a tricky one! Keep an eye on your surroundings!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed|darken}}{{StoryDialogue|Negev|So I guess you're the one jamming our comms huh ?}}
+
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Heheh... Such a shame...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|About that....... it had nothing to do with me really.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|I could've caressed that lovely throat of yours in another three seconds.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
  [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|I just came here, hungrily following the scent of fresh tender fruits.}}
+
  [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|So you're the one jamming our signal?}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%| effect=darken}}{{StorySprite|Alchemist.png|55%|15%|feed|}}{{StoryDialogue|Alchemist|As for more information......I'll tell you while I'm ripping you apart.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|Well... That really has nothing to do with me.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|Tavor, prepare the smoke grenades !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|I just came all the way here hungrily following the scent given off by fresh and tender fruit.}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|Everyone, hold this position at all cost, don't let them get near !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|effect=darken}}{{StorySprite|Alchemist.png|50%|15%|feed|}}{{StoryDialogue|Alchemist|If you want to find out more... I can tell you slowly as I tear your bodies into shreds!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|55%|15%|feed| effect=darken}}{{StoryDialogue|Negev|(whispers)I'll leave the rest to you, Galil.}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|Tavor, smoke grenade!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|HAHAHAHAHAHAHAHAHA !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|Guys, defend this base to the death! Don't let Sangvis troops anywhere near!}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|I don't understand the reason for resisting, but this is the BEST !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Negev.png|0%|15%|}}{{StorySprite|Alchemist.png|50%|15%|feed|effect=darken}}{{StoryDialogue|Negev|(Whispers) I'm counting the rest on you, Galil...}}
  </div>
+
}}
<div class="jcarousel-item">
+
{{p|
   [[image:BG airport.png|link=]]{{StorySprite|Alchemist.png|35%|15%|feed}}{{StoryDialogue|Alchemist|Continue with your struggles, and when your despair reaches it's highest point, allow me to slowly enjoy it !}}
+
   [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Hahahahahahahaha!}}
  </div>
+
}}
 +
{{p|
 +
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|I don't see the point in fighting to such bitter end, but this is always the best!}}
 +
}}
 +
{{p|
 +
  [[image:BG_airport.jpg|link=]]{{StorySprite|Alchemist.png|35%|15%|feed|}}{{StoryDialogue|Alchemist|Keep struggling. When your despair is at its ripest, I'll savor you one bite at a time!}}
 +
}}
 
}}
 
}}

Latest revision as of 14:40, 28 June 2019

BG airport.jpg

Squad Negev reached their destination.
BG airport.jpg

Negev

We've arrived. There's a Griffin base here.
BG airport.jpg

Negev

I'll stay and watch the radar. Galil, stand guard in the back.
BG airport.jpg

Galil

Got it. Leave it to me.
BG airport.jpg

Negev

Tavor, have you started looking for clues?
BG airport.jpg

TAR-21

Not yet, I'm still checking my equipment.
BG airport.jpg

Negev

I told you to turn it on beforehand. It doesn't eat much battery anyway.
BG airport.jpg

TAR-21

It doesn't hurt to save whatever I can. After all, we'll be moving into our new dorm once we go back. We should make it a good start.
BG airport.jpg

Negev

Up to you. But we can't rest until we find AR-15, you hear?
BG black.png

TAR-21

Still, why is Helian wasting so much effort just to find a so-called 'traitor'?
BG black.png

Negev

She's just unlucky enough to be planted with the Parapluie program. That's how she leaked the location of our secret base without even knowing.
BG black.png

Negev

She probably ran off out of guilt. She must understand her own position very well to be able to do that.
BG black.png

Negev

In any case, our job is to find her, and 16Lab will try to recover her.
BG black.png

TAR-21

Parapluie... Is it really the Parapluie program that she's been planted with?
BG black.png

TAR-21

If it's just some data leakage, it doesn't sound as terrible as they say...
BG black.png

TAR-21

But is there any point in letting a T-Doll that has made such a mistake live?
BG black.png

Negev

The T-Dolls on the AR Team are all developed and produced by 16Lab. We need to show them some due respect.
BG black.png

Negev

And their neural clouds are rather different than ours. If they die, it's really game over for them.
BG black.png

Negev

Let's report the situation of this base to the commander first and request for more reinforcement.
BG airport.jpg

TAR-21

...
BG airport.jpg

Negev

What is it, Tavor?
BG airport.jpg

TAR-21

Strange... I think something's wrong with my comms module.
BG airport.jpg

TAR-21

No good... It's completely down.
BG airport.jpg

Negev

(Sighs) That's why you should turn your equipment on frequently to check them. It really doesn't take that much bat...
BG airport.jpg

Negev

Although I guess...it isn't a problem with the equipment this time...
BG airport.jpg

Negev

Am I right, Sangvis lady?
BG airport.jpg

??

...
BG black.png

Negev

Tavor, now!
BG black.png

...!!
BG black.png

TAR-21

The target has withdrawn from the base. We're safe for now!
BG black.png

Negev

That's 'Alchemist'. She's a tricky one! Keep an eye on your surroundings!
BG airport.jpg

Alchemist

Heheh... Such a shame...
BG airport.jpg

Alchemist

I could've caressed that lovely throat of yours in another three seconds.
BG airport.jpg

Negev

So you're the one jamming our signal?
BG airport.jpg

Alchemist

Well... That really has nothing to do with me.
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Alchemist

I just came all the way here hungrily following the scent given off by fresh and tender fruit.
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Alchemist

If you want to find out more... I can tell you slowly as I tear your bodies into shreds!
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Negev

Tavor, smoke grenade!
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Negev

Guys, defend this base to the death! Don't let Sangvis troops anywhere near!
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Negev

(Whispers) I'm counting the rest on you, Galil...
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Alchemist

Hahahahahahahaha!
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Alchemist

I don't see the point in fighting to such bitter end, but this is always the best!
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Alchemist

Keep struggling. When your despair is at its ripest, I'll savor you one bite at a time!
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END

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