Difference between revisions of "Singularity/Chapter 1"

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(This is gonna take a while to migrate)
 
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! Total Routes
 
! Total Routes
 
| 3
 
| 3
 +
|-
 +
! Branching Nodes
 +
| 2
 
|-
 
|-
 
|}
 
|}
  
{{WIP}}
+
The following missions are branching nodes:
 +
*[[Singularity/Chapter_1#E1-2_"Splinter_Point_(16:40)"|Splinter Point (16:40)]] Branches into Route A and B.
 +
*[[Singularity/Chapter_1#E1-B3_"Compression_Initiates_III_(18:20)"|Compression Initiates III (18:20)]] Branches into the final node of Route B and begins Route C.
  
 
== E1-1 "Starting Point (16:00)" ==
 
== E1-1 "Starting Point (16:00)" ==
Line 41: Line 46:
  
 
== E1-2 "Splinter Point (16:40)" ==
 
== E1-2 "Splinter Point (16:40)" ==
Note: This node is a branching path, Proceeding to the left will lead to Route A (Stroke Dead-Center) whereas the right will lead to Route B (Compression Initiates) and eventually Route C (Re-Ignition). You will not be able to access Route C unless you've completed both Route A and B.
 
 
 
{{EventMapGuide
 
{{EventMapGuide
 
|event={{ROOTPAGENAMEE}}
 
|event={{ROOTPAGENAMEE}}
Line 59: Line 62:
 
*A friendly support echelon consisting of {{doll name|AK-12|AR|5}} is nearby, you may wish to use her if you'd like.
 
*A friendly support echelon consisting of {{doll name|AK-12|AR|5}} is nearby, you may wish to use her if you'd like.
  
 +
Note: This node is a branching path, Proceeding to the left will lead to Route A (Stroke Dead-Center) whereas the right will lead to Route B (Compression Initiates) and eventually Route C (Re-Ignition). You will not be able to access Route C unless you've completed both Route A and B.
 
}}
 
}}
  
Line 106: Line 110:
  
 
== E1-A3 "Stroke Dead-Center III (18:20)" ==
 
== E1-A3 "Stroke Dead-Center III (18:20)" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-A3
 +
|cerecommended=6500+
 +
|mapobjectives=* Establish and maintain the supply line for 2 turns.
 +
|srankobjectives=* Clear the objective within 6 turns.
 +
|clearrewards={{Icon|Memory Fragment|m}} x100
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 1)
 +
|limiteddrops={{doll name|M12|SMG|3}} (CN), {{doll name|T65|AR|3}} (CN)
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|AN-94|AR|5}}
 +
|guide= A Simple Supply line mission this time, however our supply lines are blocked by a pair of {{enemy name|Jupiter Cannon}}'s and a {{enemy name|Goliath+}} so this might take a while.
 +
*3 Echelons should be more then enough to clear this map. The enemies are stationary on the first turn, so make the first turn to spawn 2 of your echelons and then your 3rd on the enxt turn.
 +
*The {{enemy name|Goliath+}} which is placed on the lowermost path, is '''Stationary!''' So ignore it like the annoying unit it is. Dont engage it either unless you have a death wish.
 +
*The {{enemy name|Jupiter Cannon}}'s take quite a bit to encircle, if you feel your echelons are strong enough, you can consider engaging them as there is only 3 present and they're all placed reletively close to eachother requiring little advancement or... you can just play it safe and go around them and encirlce them to minimise damage to your echelons.
 +
*You dont need to destroy both the Jupiters to complete the mission. Just focus on securing the supply line and maintain it for 2 turns.
 +
 +
Drop Locations: The following units can potentially drop the limited dolls for this map
 +
* 25827 CE {{enemy name|Jupiter Cannon}}
 +
* 4593 CE {{enemy name|Jaeger}}
 +
}}
 +
 +
== E1-A4 "Stroke Dead-Center IV (19:30)" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-A4
 +
|cerecommended=8000+
 +
|mapobjectives=* Destroy {{enemy name|Executioner EX|boss}}
 +
|srankobjectives=* Destroy 6 enemy units and clear the objective within 5 turns.
 +
|clearrewards= Player ID: "Reunion" (Original)<br /> {{Icon|Enhancement Capsule|m}} x20 (Campaign)
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
 +
|limiteddrops={{doll name|HK23|MG|3}} (CN), {{doll name|TMP|SMG|3}} (CN), {{doll name|wz.29|RF|3}} (CN)
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|M4A1|AR|5}}
 +
*{{doll name|ST-AR15|AR|5}}
 +
*{{doll name|AK-12|AR|5}}
 +
*{{doll name|AN-94|AR|5}}
 +
|guide= The final node in Route A, so lets not waste time, this map is rather time consuming and you'll need to have some patiance to win it.
 +
*You are limited to only a single echelon, preferbly you'll wanna use an ARSMG echelon as the boss of this map doesn't favour RFHG echelons and battles differently then you'd expect.
 +
*The LZ on the left side of the boss will spawn enemies every passing turn, so you should pay attention to the enemies that come from there so that they dont encircle our HQ.
 +
*The rest of Task Force DEFY is present on this map on the other side, you'll need to give orders to these girls and navigate them so that they encircle the {{enemy name|Jupiter Cannon}} in the middle. This'll be very time consuming as you'll need to end your turns in order for them to move, so make the most of your action points from your end of the map. Dont worry about them falling they can handle themselves.
 +
*When you start the round, you may want to set either one of the members of DEFY to standby so that when you end your first turn as you'll secure all the LZ's on their side. This'll give you the most action points to capitalize on. You may also want to set them to Standby when they've moved themselves next to the Jupiter Cannon so that they dont get themselves killed by it.
 +
*{{enemy name|Executioner EX|boss}} doesn't fight like she would usually, this version of Executioner has her fight from a distance and not advance, as she takes damage and gets around to 75%, 50% and 25% she'll activate her skill which damages all units occupying tiles 1, 4, 5, 6 and 7 repeatedly, To avoid taking the brunt of this skill, you may wish to move your girls to occupy tiles 2, 3, 8 and 9 while retreating your last member.
 +
*To commanders who've obtained a {{fairy name|Parachute Fairy|Strategy Fairy}} from HEC and have already skill trained it to SL10, you can airdrop to one of the enemy LZ's next to the boss and 1 turn the map. If your echelon can handle the penalty from the Fairies skill.
 +
 +
Drop Locations: The following units can potentially drop the limited dolls for this map
 +
* 10821 CE {{enemy name|Executioner EX|boss}}
 +
* 55004 CE {{enemy name|Jupiter Cannon}}
 +
 +
Note: This node is a '''DEAD END.''' In order to proceed to another route, you'll be required to backtrack to the beginning of this chapter and navigate your way back to the branching nodes.
 +
}}
 +
 +
== E1-B1 "Compression Initiates I (16:46)" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-B1
 +
|cerecommended=4000+
 +
|mapobjectives=* Establish and maintain the supply line for 3 turns.
 +
|srankobjectives=* Clear the objective within 5 turns.
 +
|clearrewards={{Icon|Battery|m}} x100
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 1)
 +
|limiteddrops= None
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|ST-AR15|AR|5}}
 +
*{{doll name|AK-12|AR|5}}
 +
|guide= First node of Route B brings us a supply line mission with a gimick to it.
 +
*Our heroine {{doll name|M4A1|AR|4}} is here with us, but not in fighting shape, she will not last a single battle, so may wanna use her to swap your echelons positions and keep her out of harms way.
 +
*Many {{enemy name|Goliath}}'s are off to the right side of our HQ and will gradually advance to it, you'll need to watch out for them.
 +
*An enemy {{enemy name|Hydra}} is present on the map, however we can hack it, below our HQ is a Radar, you'll want to swap your echelons positions with M4 and step on that Radar immediately, this'll cause the Hydra to swap to our side, and we'll be able to capitalize on this, once its on your side, you'll wanna set it to search and destroy for 1 turn. The following turn, set it to stationary and play a swapping game with your echelons, M4 and the Hydra so that the Hydra is sitting safely on our HQ, this'll keep the Golyats away while you focus on the main objective of this map.
 +
*On Turn 2, you'll wanna spawn another echelon on that LZ you captured and swap your positions with M4 so that M4 is sitting on that LZ, and the Hydra is sitting on our HQ. The rest of the map should be easy enough to deal with.
 +
}}
  
== E1-A4 "Stroke Dead-Center IV (00:00)" ==
+
== E1-B2 "Compression Initiates II (17:50)" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-B2
 +
|cerecommended=5000+
 +
|mapobjectives=* Destroy all enemy units
 +
|srankobjectives=* Clear the objective within 6 turns.
 +
|clearrewards={{Icon|Calibration Ticket|m}} x100
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
 +
|limiteddrops= None
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|ST-AR15|AR|5}}
 +
*{{doll name|AK-12|AR|5}}
 +
|guide= Node 2 of Route B is a Search and Destroy map, deal with all the enemies on the map and you'll win, thats all, shouldn't pose to much trouble.
 +
*There are 2 empty LZ's present on the map, you may wish to secure them asap so that you can get the most action points. 2 ~ 3 Echelons should be all you need here, preferbly ARSMG as you'll need to deal with a {{enemy name|Jupiter Cannon}} to clear the map.
 +
*On turn 1, the enemies are stationary. Use this to position your girls accordingly, or to capture the LZ's.
 +
*The {{enemy name|Jupiter Cannon}} is heavily guarded by {{enemy name|Dragoon}}'s and encircling it will take a few turns. Echelons with high burst are preferable in dealing with Dragoons.
 +
}}
  
== E1-B1 "Compression Initiates I" ==
+
== E1-B3 "Compression Initiates III (18:20)" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-B3
 +
|cerecommended=6500+
 +
|mapobjectives=* Establish and maintain the supply line for 2 turns.
 +
|srankobjectives=* Clear the objective within 5 turns.
 +
|clearrewards={{Icon|Basic Training Data|m}} x200
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 1)
 +
|limiteddrops= {{doll name|TMP|SMG|3}} (CN), {{doll name|P226|HG|3}} (CN)
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|ST-AR15|AR|5}}
 +
*{{doll name|AK-12|AR|5}}
 +
|guide=  
  
== E1-B2 "Compression Initiates II" ==
+
Drop Locations: The following units can potentially drop the limited dolls for this map
 +
* 5188 CE {{enemy name|Jaguar}}
  
== E1-B3 "Compression Initiates III" ==
+
Note: This node is a branching path, Proceeding to the left will lead to the final node of Route B (Compression Initiaties IV) whereas the right will lead to Route C (Re-Ignition). You will not be able to access Route C unless you've completed both Route A and B.
 +
}}
  
 
== E1-B4 "Compression Initiates IV" ==
 
== E1-B4 "Compression Initiates IV" ==
 +
{{EventMapGuide
 +
|event={{ROOTPAGENAMEE}}
 +
|mapid=E1-B4
 +
|cerecommended=8000+
 +
|mapobjectives=* Destroy {{enemy name|Executioner EX|boss}}
 +
|srankobjectives=* Clear the objective within 5 turns.
 +
|clearrewards= Furniture: "OGAS TV" (Original)<br /> {{Icon|Dummy Core|m}} x10 (Campaign)
 +
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
 +
|limiteddrops= {{doll name|M12|SMG|3}} (CN), {{doll name|T65|AR|3}} (CN), {{doll name|HK23|MG|3}} (CN)
 +
|buffeddolls=Task Force DEFY:
 +
*{{doll name|M4A1|AR|5}}
 +
*{{doll name|ST-AR15|AR|5}}
 +
*{{doll name|AK-12|AR|5}}
 +
*{{doll name|AN-94|AR|5}}
 +
|guide=
 +
 +
Drop Locations: The following units can potentially drop the limited dolls for this map
 +
* 10821 CE {{enemy name|Executioner EX|boss}}
 +
* 55004 CE {{enemy name|Jupiter Cannon}}
 +
 +
Note: This node is a '''DEAD END.''' In order to proceed to another route, you'll be required to backtrack to the beginning of this chapter and navigate your way back to the branching nodes.
 +
}}
  
 
== E1-C1 "Re-Ignition I" ==
 
== E1-C1 "Re-Ignition I" ==

Revision as of 10:43, 14 November 2019

Every story has a beginning, and this event is no different.

Now, let us begin.

The Following commanders contributed to this guide:

  • Lv.167: HellScythe42 (Administrator)

Below is the Node information for this chapter

Node Count 16
Total Routes 3
Branching Nodes 2

The following missions are branching nodes:

E1-1 "Starting Point (16:00)"

Battle Type Day Battle
Recommended CE 1500+
Map Objectives Base objectives:
  • Secure enemy HQ.

S-Rank objectives:

  • Destroy 3 enemy units and complete the objective within 2 turns.
Clear Rewards
Item Resource Bundle.png
x500
Drop Types T-Dolls (Set 1)
Limited Drops None
Buffed T-dolls
Task Force DEFY:
Map Overview

Very straightforward, no guide is really necessary for this map, just stick to your objectives and you'll be fine.

  • One echelon is all you need for this and the map can be cleared in 2 turns. Just move your echelon to the node in front of the enemy HQ and you'll clear the map via encirlcement.
  • Enemies are stationary, so dont worry about them trying to secure your HQ.

E1-2 "Splinter Point (16:40)"

Battle Type Day Battle
Recommended CE 2500+
Map Objectives Base objectives:
  • Secure and rescue 1 hostage.

S-Rank objectives:

  • Extract 1 hostage within 3 turns.
Clear Rewards
Item Enhancement Capsule.png
x20
Drop Types T-Dolls (Set 2)
Limited Drops None
Buffed T-dolls
Task Force DEFY:
Map Overview

A Search and Rescue op, much like the first map, this shouldn't pose to much trouble.

  • Once you exit your HQ, your path to it is blocked, you'll be required to extract the hostage via an nearby LZ.
  • A friendly support echelon consisting of AR AK-12Thumb button.pngAK-12  is nearby, you may wish to use her if you'd like.

Note: This node is a branching path, Proceeding to the left will lead to Route A (Stroke Dead-Center) whereas the right will lead to Route B (Compression Initiates) and eventually Route C (Re-Ignition). You will not be able to access Route C unless you've completed both Route A and B.

E1-A1 "Stroke Dead-Center I (16:55)"

Battle Type Day Battle
Recommended CE 4000+
Map Objectives Base objectives:
  • Secure enemy HQ.

S-Rank objectives:

  • Destroy 6 enemy units and clear the objective within 4 turns.
Clear Rewards
Item Battery.png
x100
Drop Types T-Dolls (Set 1)
Limited Drops SMG TMPThumb button.pngTMP  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

The first map in Route A, and you might be intimidated at first glance, but dont panic there is a trick to this map.

  • Your Primary Objective is to secure the enemy HQ, reletively simple however there is a Hydra present on the map whose also trying to secure the enemy HQ, you dont want this.
  • To make this map easier, you may wish to "hack" the Hydra unit via capturing the Radar present on the map. This'll cause the Hydra unit to turn into a friendly Support echelon and you'll be able to give orders to it, You can do 2 things with this knowledge, you can use the Hydra to defeat some enemies on the way, or you could tell it to stay put and stay out of your way of your echelons while you focus on the objective.
  • The enemy Goliath present in front of the enemy HQ has an alert radius of 2 tiles, use this knowledge as a means to lure it out of the way if you dont wish to engage it. You can still engage it if you're confident with your echelons strength, but use your own judgement for this. Note should you destroy this Golyat, the Hydra unit will turn back neutral and will start hunting you.
  • A Single echelon is all thats needed here and the map can be cleared in 3 turns. Start by capturing the LZ below our HQ, then on the next turn capture the enemy LZ and then on the next turn you'll be able to cap the enemy HQ.

Drop Locations: The following units can potentially drop the limited doll for this map

E1-A2 "Stroke Dead-Center II (17:42)"

Battle Type Day Battle
Recommended CE 5000+
Map Objectives Base objectives:
  • Destroy all enemy units

S-Rank objectives:

  • Destroy 3 enemy units and clear the objective within 8 turns.
Clear Rewards
Item Combat Report.png
x50
Drop Types T-Dolls (Set 2)
Limited Drops HG ThunderThumb button.pngThunder  (ALL), RF wz.29Thumb button.pngwz.29  (CN), HG P226Thumb button.pngP226  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

Its Search and destroy, find and destroy all enemy units, simple.

  • Two Echelons is more then enough to clear this map, bring more if you wish to hasten the process.
  • Take caution of enemy Jaguar units.

Drop Locations: The following units can potentially drop the limited dolls for this map

E1-A3 "Stroke Dead-Center III (18:20)"

Battle Type Day Battle
Recommended CE 6500+
Map Objectives Base objectives:
  • Establish and maintain the supply line for 2 turns.

S-Rank objectives:

  • Clear the objective within 6 turns.
Clear Rewards
Item Memory Fragment.png
x100
Drop Types T-Dolls (Set 1)
Limited Drops SMG M12Thumb button.pngM12  (CN), AR T65Thumb button.pngT65  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

A Simple Supply line mission this time, however our supply lines are blocked by a pair of Jupiter Cannon's and a Goliath+ so this might take a while.

  • 3 Echelons should be more then enough to clear this map. The enemies are stationary on the first turn, so make the first turn to spawn 2 of your echelons and then your 3rd on the enxt turn.
  • The Goliath+ which is placed on the lowermost path, is Stationary! So ignore it like the annoying unit it is. Dont engage it either unless you have a death wish.
  • The Jupiter Cannon's take quite a bit to encircle, if you feel your echelons are strong enough, you can consider engaging them as there is only 3 present and they're all placed reletively close to eachother requiring little advancement or... you can just play it safe and go around them and encirlce them to minimise damage to your echelons.
  • You dont need to destroy both the Jupiters to complete the mission. Just focus on securing the supply line and maintain it for 2 turns.

Drop Locations: The following units can potentially drop the limited dolls for this map

E1-A4 "Stroke Dead-Center IV (19:30)"

Battle Type Day Battle
Recommended CE 8000+
Map Objectives Base objectives:

S-Rank objectives:

  • Destroy 6 enemy units and clear the objective within 5 turns.
Clear Rewards Player ID: "Reunion" (Original)
Item Enhancement Capsule.png
x20 (Campaign)
Drop Types T-Dolls (Set 2)
Limited Drops MG HK23Thumb button.pngHK23  (CN), SMG TMPThumb button.pngTMP  (CN), RF wz.29Thumb button.pngwz.29  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

The final node in Route A, so lets not waste time, this map is rather time consuming and you'll need to have some patiance to win it.

  • You are limited to only a single echelon, preferbly you'll wanna use an ARSMG echelon as the boss of this map doesn't favour RFHG echelons and battles differently then you'd expect.
  • The LZ on the left side of the boss will spawn enemies every passing turn, so you should pay attention to the enemies that come from there so that they dont encircle our HQ.
  • The rest of Task Force DEFY is present on this map on the other side, you'll need to give orders to these girls and navigate them so that they encircle the Jupiter Cannon in the middle. This'll be very time consuming as you'll need to end your turns in order for them to move, so make the most of your action points from your end of the map. Dont worry about them falling they can handle themselves.
  • When you start the round, you may want to set either one of the members of DEFY to standby so that when you end your first turn as you'll secure all the LZ's on their side. This'll give you the most action points to capitalize on. You may also want to set them to Standby when they've moved themselves next to the Jupiter Cannon so that they dont get themselves killed by it.
  • Executioner EX doesn't fight like she would usually, this version of Executioner has her fight from a distance and not advance, as she takes damage and gets around to 75%, 50% and 25% she'll activate her skill which damages all units occupying tiles 1, 4, 5, 6 and 7 repeatedly, To avoid taking the brunt of this skill, you may wish to move your girls to occupy tiles 2, 3, 8 and 9 while retreating your last member.
  • To commanders who've obtained a  Parachute Fairy from HEC and have already skill trained it to SL10, you can airdrop to one of the enemy LZ's next to the boss and 1 turn the map. If your echelon can handle the penalty from the Fairies skill.

Drop Locations: The following units can potentially drop the limited dolls for this map

Note: This node is a DEAD END. In order to proceed to another route, you'll be required to backtrack to the beginning of this chapter and navigate your way back to the branching nodes.

E1-B1 "Compression Initiates I (16:46)"

Battle Type Day Battle
Recommended CE 4000+
Map Objectives Base objectives:
  • Establish and maintain the supply line for 3 turns.

S-Rank objectives:

  • Clear the objective within 5 turns.
Clear Rewards
Item Battery.png
x100
Drop Types T-Dolls (Set 1)
Limited Drops None
Buffed T-dolls
Task Force DEFY:
Map Overview

First node of Route B brings us a supply line mission with a gimick to it.

  • Our heroine AR M4A1Thumb button.pngM4A1  is here with us, but not in fighting shape, she will not last a single battle, so may wanna use her to swap your echelons positions and keep her out of harms way.
  • Many Goliath's are off to the right side of our HQ and will gradually advance to it, you'll need to watch out for them.
  • An enemy Hydra is present on the map, however we can hack it, below our HQ is a Radar, you'll want to swap your echelons positions with M4 and step on that Radar immediately, this'll cause the Hydra to swap to our side, and we'll be able to capitalize on this, once its on your side, you'll wanna set it to search and destroy for 1 turn. The following turn, set it to stationary and play a swapping game with your echelons, M4 and the Hydra so that the Hydra is sitting safely on our HQ, this'll keep the Golyats away while you focus on the main objective of this map.
  • On Turn 2, you'll wanna spawn another echelon on that LZ you captured and swap your positions with M4 so that M4 is sitting on that LZ, and the Hydra is sitting on our HQ. The rest of the map should be easy enough to deal with.

E1-B2 "Compression Initiates II (17:50)"

Battle Type Day Battle
Recommended CE 5000+
Map Objectives Base objectives:
  • Destroy all enemy units

S-Rank objectives:

  • Clear the objective within 6 turns.
Clear Rewards
Item Calibration Ticket.png
x100
Drop Types T-Dolls (Set 2)
Limited Drops None
Buffed T-dolls
Task Force DEFY:
Map Overview

Node 2 of Route B is a Search and Destroy map, deal with all the enemies on the map and you'll win, thats all, shouldn't pose to much trouble.

  • There are 2 empty LZ's present on the map, you may wish to secure them asap so that you can get the most action points. 2 ~ 3 Echelons should be all you need here, preferbly ARSMG as you'll need to deal with a Jupiter Cannon to clear the map.
  • On turn 1, the enemies are stationary. Use this to position your girls accordingly, or to capture the LZ's.
  • The Jupiter Cannon is heavily guarded by Dragoon's and encircling it will take a few turns. Echelons with high burst are preferable in dealing with Dragoons.

E1-B3 "Compression Initiates III (18:20)"

Battle Type Day Battle
Recommended CE 6500+
Map Objectives Base objectives:
  • Establish and maintain the supply line for 2 turns.

S-Rank objectives:

  • Clear the objective within 5 turns.
Clear Rewards
Item Basic Training Data.png
x200
Drop Types T-Dolls (Set 1)
Limited Drops SMG TMPThumb button.pngTMP  (CN), HG P226Thumb button.pngP226  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

Drop Locations: The following units can potentially drop the limited dolls for this map

Note: This node is a branching path, Proceeding to the left will lead to the final node of Route B (Compression Initiaties IV) whereas the right will lead to Route C (Re-Ignition). You will not be able to access Route C unless you've completed both Route A and B.

E1-B4 "Compression Initiates IV"

Battle Type Day Battle
Recommended CE 8000+
Map Objectives Base objectives:

S-Rank objectives:

  • Clear the objective within 5 turns.
Clear Rewards Furniture: "OGAS TV" (Original)
Item Dummy Core.png
x10 (Campaign)
Drop Types T-Dolls (Set 2)
Limited Drops SMG M12Thumb button.pngM12  (CN), AR T65Thumb button.pngT65  (CN), MG HK23Thumb button.pngHK23  (CN)
Buffed T-dolls
Task Force DEFY:
Map Overview

Drop Locations: The following units can potentially drop the limited dolls for this map

Note: This node is a DEAD END. In order to proceed to another route, you'll be required to backtrack to the beginning of this chapter and navigate your way back to the branching nodes.

E1-C1 "Re-Ignition I"

E1-C2 "Re-Ignition II"

E1-C3 "Re-Ignition III"

E1-C4 "Re-Ignition IV"

E1-H "Hidden Messenger"