Difference between revisions of "Judge"

From Girls' Frontline Wiki
Jump to navigation Jump to search
m
m (added a few lines)
Line 6: Line 6:
 
|classification=boss
 
|classification=boss
 
|voiceactor={{voice actor name|Toyosaki Aki}}
 
|voiceactor={{voice actor name|Toyosaki Aki}}
|summary= Elite Defense Doll, Model SPSP
+
|summary=
 +
Elite Defense Doll, Model SPSP
 +
 
 +
Command-oriented and responsible for Sangvis Ferri HQ's defense and security systems. She is {{enemy name|Elisa}}'s bodyguard and will only listen to Elisa's personal orders. She was a doll built after the "Butterfly Incident". Having to face {{enemy name|Dreamer}} everyday gives her a headache. Stern and old-fashioned, she possesses a soldier's dignity and bearing. She is absolutely loyal to Elisa, but her short stature makes people feel that she lacks presence. Anyone who brings that topic up will suffer terribly, friend of foe.
  
Command-oriented and responsible for Sangvis Ferri HQ's defense and security systems. She's comparable to {{enemy name|Elisa}}'s bodyguard and will only listen to Elisa's personal orders. She was a doll built after the "Butterfly Incident". Having to face {{enemy name|Dreamer}} everyday gives her a headache. Stern and old-fashioned, she possesses a soldier's dignity and bearing. She is absolutely loyal to Elisa, but her short stature makes people feel that she lacks presence. Anyone who brings that topic up will suffer terribly. be they friend of foe.
 
 
|appearences= {{enemy name|Judge}} makes her appearance as the boss for Chapter 9-6, 9-4E and Chapter 10-6 as well as a boss in [[Isomer]]
 
|appearences= {{enemy name|Judge}} makes her appearance as the boss for Chapter 9-6, 9-4E and Chapter 10-6 as well as a boss in [[Isomer]]
 
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
 
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
Line 15: Line 17:
  
 
Judge has a few things which should be taken into consideration when combating her;
 
Judge has a few things which should be taken into consideration when combating her;
# She can attack 2 targets at once and is firing at a constant 150 ROF (the same as an MG unit basically).
+
# She can attack 2 targets at once, dealing low damage (If armored) but firing at a constant 150 ROF.
# She's has high Health and is heavily armoured, meaning AP is a necessity against her.
+
# She has high Health and is heavily armoured, meaning AP is a necessity against her.
 
# She has 3 skills which she'll be using in battle against us, one of which is already active as soon as the battle starts;
 
# She has 3 skills which she'll be using in battle against us, one of which is already active as soon as the battle starts;
 
#* Defensive Barrier: Reduces all incoming damage by 70%, Reduces self damage by 50% as well.
 
#* Defensive Barrier: Reduces all incoming damage by 70%, Reduces self damage by 50% as well.
Line 22: Line 24:
 
#* Berserk: Once Judge gets below 70% HP, removes her active barrier and increases her base damage by 100% and damage received by 50%
 
#* Berserk: Once Judge gets below 70% HP, removes her active barrier and increases her base damage by 100% and damage received by 50%
  
Now that you've taken these things into consideration, Standard echelons wont be as effective against Judge and commanders will have to rely on MGSG echelons to deal with her, and as battles against Judge tend to extend on for longer then usual, one should consider bringing MG's who are in possession of active skills such as {{doll name|M1918|MG|4}}, {{doll name|LWMMG|MG|2}}, or ammo giving skills such as {{doll name|PKP|MG|5}}, {{doll name|MG4|MG|5}}, {{doll name|MG3|MG|4}}, {{doll name|Ameli|MG|4}} as well as possess Armour buffing tiles. Though on the topic of extended battles, there is one MG whose perfect for this situation: {{doll name|Negev|MG|5}}. MG's in possession of passive skills such as {{doll name|MG5|MG|5}} and such may not be as effective against Judge due to her passive shield reducing all incoming damage by a large amount,  
+
Now that you've taken these things into consideration, conventional echelons will not be effective against Judge, as she can quickly mow down anything other than an armored SG doll. Commanders will have to rely on MGSG echelons to deal with Judge, and as battles against her tend to extend on for longer then usual, one should consider bringing MG's who are in possession of active skills such as {{doll name|M1918|MG|4}}, {{doll name|LWMMG|MG|2}}, or ammo giving skills such as {{doll name|PKP|MG|5}}, {{doll name|MG4|MG|5}}, {{doll name|MG3|MG|4}}, {{doll name|Ameli|MG|4}} as well as possess Armour buffing tiles. Though on the topic of extended battles, there is one MG whose perfect for this situation: {{doll name|Negev|MG|5}}. MG's in possession of passive skills such as {{doll name|MG5|MG|5}} and such may not be as effective against Judge due to her passive shield reducing all incoming damage by a large amount,  
 +
 
 +
Players should pick defensive oriented SG dolls to take on Judge, candidates such as {{doll name|KSG|SG|5}} and {{doll name|Super Shorty|SG|4}} who can increase their own evasion as well as armor rating, the two Mossberg Sisters {{doll name|M500|SG|3}}, {{doll name|M590|SG|4}} who can only raise their armor rating. As well as {{doll name|S.A.T.8|SG|5}} who can place defensive barriers on front row units, and {{doll name|FP-6|SG|5}} who can place damage reduction shields are also a good boons. For equipment your SG's should be equipped with Slugs and an EOT to maximize the damage done to Judge.
  
For SG's they should be Armour focused SG's such as {{doll name|KSG|SG|5}}, the Mossberg Sisters, {{doll name|Super Shorty|SG|4}}, and so on, for equipment your SG's should be equipped with Slugs and an EOT to maximize the damage done to Judge.
+
As Judge is in possession of an attack that creates a 2x2 tile size damage over time puddles, the T-Dolls on the frontline are completely safe from the corroding floor, this can be capitalized on by moving one of your MG's to the empty spot on the Front, as long as Judge is shooting both of your tanking SG's she will not redirect her attacks to the MG when they reach the frontline unless one of the SG dolls has fallen, in the event she does happen to re-target and attack your MG as they're moving to the frontline, it is highly advised to retreat and restart, as repair cost for MG and SG dolls are significantly higher than the other types.
  
As Judge is in possession of an attack that deals splash damage and deals damage over time covering the middle and back line, the T-dolls on the frontline are completely safe from the corroding floor, this can be capitalized on by moving one of your MG's to the empty spot on the Front, as long as Judge is shooting both of your tanking SG's she will not redirect her attacks to the MG when they reach the frontline though this will not always be the case, in the event she does happen to re-target and attack your MG as they're moving to the frontline, you might be better off either retreating and starting over the battle again, or... tough it out.
 
 
|lore=
 
|lore=
 +
Highly advanced Ringleader unit specialised for bodyguard duties. Together with [[Dreamer]], Judge is tasked with protecting [[Elisa]]. The said two does not outrank [[Agent]], but however it also means even the overseer herself does not have command over them. Several engagement and firefights between Judge and various G&K units had broke out throughout the story, however never once did G&K units able to topple Judge's superior firepower and defenses, the battles usually ends with Judge receiving a new order and are no longer interested in fighting G&K units.
  
 
{{clr}}
 
{{clr}}

Revision as of 02:50, 9 December 2019

Sheeleprofile.png

"We're not at an optimal state yet, commander."

This article is a stub. You can help us by expanding it.


Judge
Information
Full name Model SPSP "Judge"
Affiliation Sangvis Ferri
Voice actor Toyosaki Aki
Released on CN, TW, KR
Chibi animation
Variant:

Click the marked area to switch between animations

Elite Defense Doll, Model SPSP

Command-oriented and responsible for Sangvis Ferri HQ's defense and security systems. She is Elisa's bodyguard and will only listen to Elisa's personal orders. She was a doll built after the "Butterfly Incident". Having to face Dreamer everyday gives her a headache. Stern and old-fashioned, she possesses a soldier's dignity and bearing. She is absolutely loyal to Elisa, but her short stature makes people feel that she lacks presence. Anyone who brings that topic up will suffer terribly, friend of foe.

Appearances

Judge makes her appearance as the boss for Chapter 9-6, 9-4E and Chapter 10-6 as well as a boss in Isomer

Gameplay

Judge is by far the most challenging SF boss in the entire game, and defeating her requires very specific echelons, on the top of being armoured and able to attack 2 targets at once, she should not be underestimated at all.

Judge has a few things which should be taken into consideration when combating her;

  1. She can attack 2 targets at once, dealing low damage (If armored) but firing at a constant 150 ROF.
  2. She has high Health and is heavily armoured, meaning AP is a necessity against her.
  3. She has 3 skills which she'll be using in battle against us, one of which is already active as soon as the battle starts;
    • Defensive Barrier: Reduces all incoming damage by 70%, Reduces self damage by 50% as well.
    • Corroding Stomp: Every few seconds, jumps high into the air before stomping at our backline leaving a corroding pool that affects 2.5 tiles dealing damage over time for a few seconds.
    • Berserk: Once Judge gets below 70% HP, removes her active barrier and increases her base damage by 100% and damage received by 50%

Now that you've taken these things into consideration, conventional echelons will not be effective against Judge, as she can quickly mow down anything other than an armored SG doll. Commanders will have to rely on MGSG echelons to deal with Judge, and as battles against her tend to extend on for longer then usual, one should consider bringing MG's who are in possession of active skills such as MG M1918Thumb button.pngM1918 , MG LWMMGThumb button.pngLWMMG , or ammo giving skills such as MG PKPThumb button.pngPKP , MG MG4Thumb button.pngMG4 , MG MG3Thumb button.pngMG3 , MG AmeliThumb button.pngAmeli  as well as possess Armour buffing tiles. Though on the topic of extended battles, there is one MG whose perfect for this situation: MG NegevThumb button.pngNegev . MG's in possession of passive skills such as MG MG5Thumb button.pngMG5  and such may not be as effective against Judge due to her passive shield reducing all incoming damage by a large amount,

Players should pick defensive oriented SG dolls to take on Judge, candidates such as SG KSGThumb button.pngKSG  and SG Super ShortyThumb button.pngSuper Shorty  who can increase their own evasion as well as armor rating, the two Mossberg Sisters SG M500Thumb button.pngM500 , SG M590Thumb button.pngM590  who can only raise their armor rating. As well as SG S.A.T.8Thumb button.pngS.A.T.8  who can place defensive barriers on front row units, and SG FP-6Thumb button.pngFP-6  who can place damage reduction shields are also a good boons. For equipment your SG's should be equipped with Slugs and an EOT to maximize the damage done to Judge.

As Judge is in possession of an attack that creates a 2x2 tile size damage over time puddles, the T-Dolls on the frontline are completely safe from the corroding floor, this can be capitalized on by moving one of your MG's to the empty spot on the Front, as long as Judge is shooting both of your tanking SG's she will not redirect her attacks to the MG when they reach the frontline unless one of the SG dolls has fallen, in the event she does happen to re-target and attack your MG as they're moving to the frontline, it is highly advised to retreat and restart, as repair cost for MG and SG dolls are significantly higher than the other types.

Lore / Story involvement

Highly advanced Ringleader unit specialised for bodyguard duties. Together with Dreamer, Judge is tasked with protecting Elisa. The said two does not outrank Agent, but however it also means even the overseer herself does not have command over them. Several engagement and firefights between Judge and various G&K units had broke out throughout the story, however never once did G&K units able to topple Judge's superior firepower and defenses, the battles usually ends with Judge receiving a new order and are no longer interested in fighting G&K units.

Gallery


References