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"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.


"We're not at an optimal state yet, commander."

This article is a stub. You can help us by expanding it.

AT4 Live2D

How to obtain


Resource Consumption =
Support Range = 2 Tiles
Shelling Damage (Min) =
Shelling Damage (Max) =
Defense Piercing (Min) =
Defense Piercing (Max) =
Shelling Accuracy (Min) =
Shelling Accuracy (Max) =
Reload Speed (Min) =
Reload Speed (Max) =

Data Patches

Chip Set Bonus


Skill 1
When attacking shielded targets, has 100% chance to deal 2x additional damage to enemies within a radius of 2.5 units.

Skill 2
Attacks carry a blinding effect, reducing accuracy of enemies within the normal attack AoE by 20% for 6 seconds. Does not stack.

Skill 3
Attacks carry a burn effect, causing 0.2x damage every 0.5 seconds for 5 seconds to enemies within the normal attack AoE.

Weapon Background

The AT4 an 84-mm unguided, portable, single-shot recoilless smoothbore weapon built in Sweden by Saab Bofors Dynamics. The AT4 is intended to give infantry units a means to destroy or disable armoured vehicles and fortifications, although it is generally ineffective against current modern main battle tanks (MBT). The launcher and projectile are manufactured prepacked and issued as a single unit of ammunition, with the launcher discarded after a single use.